About ME

I’m currently an engineer at Skymap Games. While at Skymap, I’ve worked on several projects, each utilizing a different tech stack. From Proprietary engines to Unity and Unreal, I’ve dealt with a lot of development environments.
I’ve worked on MMOs, single player games, and competitive multiplayer games as an engineer, dealing with networking, backend save systems, developing gameplay systems, and much more.

Recently, I’ve been focusing more on technical design/design.

Aside form my work at Skymap, I enjoy writing, film photography, cooking, and travel.